Monday, September 24, 2012

Setbacks on the Reiter rig and the Oh Baby! post

I was expecting to be finished the Reiter rig by now but it seems that the Gigabyte board I am using doesn't like overclocking much at all. Bit disappointed about that but luckily I can rectify the situation. I have decided to pickup a E6600 to go into the Gigabyte board running at stock speeds and then am going to use the E6300 in another board that will go into the Reiter rig. I am probably going to use an ASUS P45 chipset based board now instead as I know that they have pretty decent overclockability. Will have an update on this again in the future.

As for the Oh Baby! rig post, it has been taking a lot longer than I expected to write it all up. 100 pictures will do that to you though. Still working on getting everything written up and ready to go. Bit disappointed that I couldn't have it up earlier but I'll keep working on it till it's ready.

Wednesday, September 12, 2012

Overclocking the Gigabyte GTX 670 OC Edition


So I've finally managed to put away a some time to write this post bit by bit so that I can have more time to work on the Oh Baby! rig post. I've managed to benchmark the overclock on six games that have actual benchmark programs built into the game. The games are Mafia II, Just Cause 2, Far Cry 2, Dirt 3, Dawn of War 2: Retribution, and Batman Arkham City. It is a bit odd how all the games happen to be sequels, but it seems more like a coincidence rather than anything else. One thing I like to look at is if the games are V-Sync stable. When I say this I mean averaging at 60+ FPS consistently. The reason I prefer V-Sync is because with this card it can cause tearing in the screen very easily if the FPS is much too low or very high and takes away from the visual experience. I recently downloaded the newest beta nVidia driver (306.02) as it has some minor improvements for the GTX 600 series cards. 


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